That's right, finally found time to do a quick post.
So, what have YGO stuff have i been doing for the past few weeks? Mainly, i've been joining weekly tournaments as much as i can with my current deck, which is Grave BF. It proves to be a really strong deck, reflecting the number of tops it has currently in Japan. Still, it died to Gravekeepers and other decks like Frog Monarchs.
So Grave BF is starting to get a little boring for me, thus i'm trying out some other decks which are more combo-oriented. One of them was Psychic Plant. But i didn't really like that either, having no access to stuff like Dandylion and Lonefire. Then i tried out a deck which i've always wanted to try: Karakuri Machina
Unlike most people whom play the Plant Varient (KMP), i'm currently trying out what the TCG had been playing awhile before converting to the Plant version, which is simply using a mini Psychic Engine of Emergency Teleport + Mind Master + some other Psychic. It basically means i have 1 more One for One which makes this version a little more focused on the Double/Triple Bureido stunts. Liking what i've experienced, i'll most probably be forming this deck to play whenever i'm tired of my main. Haha :D
Finally, to end off this post, i'll talk about the latest news on the Dark World SD.
Artwork for the main monster is freaking cool! So is it's effect. It's pretty much going to be another Machina/Dragunity/Agent Structure Deck, where 3 of them would make the whole deck playable. Looking forward to it!
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